About

I am a composer and sound designer for desktop and phone games, as well as a production music writer for several publishers including Audio Network. I welcome variety in my work and have composed for interactive children’s books and worked with the National Theatre of Scotland.

My games credit list is numerous, including the chart-topping Score! Hero, award-nominated Pathway, and top-rated PC Building Simulator, which reached a staggering 4 million downloads in just a few days after free release. I enjoy composing for games because the creative input is high and you work ‘close to the action’ of development. Games are incredibly accessible to the masses, regardless of age, and I can quickly see how my input complements the gameplay.

In terms of music commissions, my personal highlights include seeing full orchestras perform my compositions at top recording studios, hearing my writing played on many TV and radio programs, and being chosen for major advertising campaigns for the likes of EE, Mercedes, Sky and BT.

Alongside this, I enjoy working with and representing composers, helping their thoughts and ideas be heard. I often speak at conferences and festivals, connecting with and being inspired by like-minded people, and have been on panels at both Buma Music In Motion and ADE (Amsterdam Dance Event). I currently sit on the PRS Licensing Committee Advisory Group, and I’m a member of both the Media Council and Membership Committee at The Ivors.

Day to day, I work from my home studio, overlooking the peaceful Suffolk countryside, using my collection of vintage synthesizers whenever I can… something I’m equally passionate about!