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Amsterdam Dance Event 2013

Posted on November 12th, by Gavin Harrison in Uncategorized. No Comments

For the second time in 2013, I was invited to Amsterdam, this time to take part in the Amsterdam Dance Event (ADE) festival, as a speaker on a panel. After overcoming an initial problem with my accommodation (I have to praise the Air BnB customer service), I eventually settled into my hotel ready for the event.

My panel was about licensing music for video games, which was an interesting and topical subject to discuss. I was privileged to share the stage with Martin Hewett (Sony Music Licensing Manager), Kyle Hopkins (Microsoft Head of Music Supervision), Lewis James (Guerrilla Games Lead Sound Designer) and our moderator Matt Riley (Hospital Records). During part of the panel, trailers for upcoming games that used licensed music were played. I found the following discussions about what leads to particular musical choices just as interesting as I’m … Read More »



Abbey Road

Posted on September 2nd, by Gavin Harrison in Uncategorized. No Comments

It’s not every day you get to visit a place where musical history was, and still is, made, but at the end of June I was fortunate enough to do just that.  And not only that…I was also fortunate enough to actually be recording at Abbey Road!  As part of my work with Audio Network, a piece I co-composed was recorded in Studio 2 with the string section from the Royal Philharmonic Orchestra.  To be honest, I can’t begin to describe the buzz watching some of the worlds top musicians playing something I had written gave, especially in such a setting…The whole place oozes history and I hope to be back here recording again soon, the piece will be released shortly!



A thank you…

Posted on August 9th, by Gavin Harrison in Uncategorized. No Comments

I fell ill at the beginning of July and ended up in hospital, which also resulted in me missing Develop in Brighton. However unknown to myself, after one particular talk at Develop a get well card was signed by many developers and posted on to me. When it popped through my letter box I was both surprised and extremely touched so this entry is to say one thing and one thing only…a massive thank you to everyone in the games community for their concern, thoughts and support!



It’s been awhile…

Posted on June 13th, by Gavin Harrison in Uncategorized. No Comments

So where has the time gone?! It’s been an interesting and exciting past few months, not only was ‘Dream the Dream’ featured to promote the ‘Life of Pi’ movie, the song ‘Introspective’ was used in promotion for the fantastic German film ‘Die Wand’ (The Wall).

I was invited earlier in the year to appear at the Dutch conference Buma Music In Motion which took place during May, as part of a panel discussing the way music for games and its consumption is changing as mobile gaming becomes more popular. On the panel was myself, Stuart Dredge (The Guardian), Tuur Hendrikx (SonicPicnic) and the moderator was journalist Gary Smith. It was an interesting discussion and sadly the 40 minute time slot was over all too quickly! As a side note Amsterdam is a fantastic city and taking the … Read More »


Hello!

Posted on February 10th, by Gavin Harrison in Uncategorized. Comments Off on Hello!

Hello and welcome to my new site! I hope to be able to keep you all updated with my latest news and work here, as well as the odd musing on day-to-day life and current affairs where I should (and probably shouldn’t).

2012 finished at a fair pace, with work completed on Jonathan Ross’s ‘Catcha Catcha Aliens!’ and my music being featured in the trailer for the Oscar-winning ‘Life of Pi’. 2013 has already begun at the same speed. Currently I have been invited to be a speaker at a music conference in May (details to follow) and already have another session pencilled in to record with the Royal Philharmonic Orchestra in London, potentially at Abbey Road. I’m continuing my game work including providing a large orchestral/electronica-infused soundtrack for Xiotex Studios’s ‘Cyberstream Fugitive’.

Finally I shall be building on my TV … Read More »