For the second time in 2013, I was invited to Amsterdam, this time to take part in the Amsterdam Dance Event (ADE) festival, as a speaker on a panel. After overcoming an initial problem with my accommodation (I have to praise the Air BnB customer service), I eventually settled into my hotel ready for the event.
My panel was about licensing music for video games, which was an interesting and topical subject to discuss. I was privileged to share the stage with Martin Hewett (Sony Music Licensing Manager), Kyle Hopkins (Microsoft Head of Music Supervision), Lewis James (Guerrilla Games Lead Sound Designer) and our moderator Matt Riley (Hospital Records). During part of the panel, trailers for upcoming games that used licensed music were played. I found the following discussions about what leads to particular musical choices just as interesting as I’m … Read More »
It’s not every day you get to visit a place where musical history was, and still is, made, but at the end of June I was fortunate enough to do just that. And not only that…I was also fortunate enough to actually be recording at Abbey Road! As part of my work with Audio Network, a piece I co-composed was recorded in Studio 2 with the string section from the Royal Philharmonic Orchestra. To be honest, I can’t begin to describe the buzz watching some of the worlds top musicians playing something I had written gave, especially in such a setting…The whole place oozes history and I hope to be back here recording again soon, the piece will be released shortly!
I fell ill at the beginning of July and ended up in hospital, which also resulted in me missing Develop in Brighton. However unknown to myself, after one particular talk at Develop a get well card was signed by many developers and posted on to me. When it popped through my letter box I was both surprised and extremely touched so this entry is to say one thing and one thing only…a massive thank you to everyone in the games community for their concern, thoughts and support!